- // create a key considering the resource and variable
- std::string key = std::string(resource) + get_name();
-
- // check if key exists: if it doesn't, set the variable to zero and mark this in the global map.
- if (platform_variables.find(key) == platform_variables.end()) {
+ // to check if variables were previously set to 0, otherwise paje won't simulate them
+ // create a key considering the resource and variable, and check if key exists in the global map:
+ // if it doesn't, set the variable to zero.
+ if (static std::set<std::string, std::less<>> platform_variables;
+ platform_variables.emplace(std::string(resource) + get_name()).second)