/*! Add a callback fired each time that the activity fails to start because of a veto (e.g., unsolved dependency or no
* resource assigned) */
static void on_veto_cb(const std::function<void(Activity&)>& cb) { on_veto.connect(cb); }
- /*! Add a callback fired when theactivity completes (either normally, cancelled or failed) */
+ /*! Add a callback fired when the activity completes (either normally, cancelled or failed) */
static void on_completion_cb(const std::function<void(Activity&)>& cb) { on_completion.connect(cb); }
void vetoable_start()