- int current_size; /* number of objects currently stored */
- void **objects; /* objects stored by the mallocator and available for the user */
- int max_size; /* maximum number of objects */
- pvoid_f_void_t new_f; /* function to call when we are running out of objects */
- void_f_pvoid_t free_f; /* function to call when we have got too many objects */
- void_f_pvoid_t reset_f; /* function to call when an object is released by the user */
+ void **objects; /* objects stored by the mallocator and available for the user */
+ int current_size; /* number of objects currently stored */
+ int max_size; /* maximum number of objects */
+ pvoid_f_void_t new_f; /* function to call when we are running out of objects */
+ void_f_pvoid_t free_f; /* function to call when we have got too many objects */
+ void_f_pvoid_t reset_f; /* function to call when an object is released by the user */
+ int lock; /* lock to ensure the mallocator is thread-safe */