+ /* Check for timeouts */
+ if ((src_timeout = ((comm->src_timeout) && (SIMIX_action_get_state(comm->src_timeout) == SURF_ACTION_DONE))) ||
+ (dst_timeout = ((comm->dst_timeout) && (SIMIX_action_get_state(comm->dst_timeout) == SURF_ACTION_DONE))) ) {
+ /* Somebody did a timeout! */
+ if (src_timeout) DEBUG1("Communication timeout from the src! %p", comm);
+ if (dst_timeout) DEBUG1("Communication timeout from the dst! %p", comm);
+
+ if(comm->act && SIMIX_action_get_state(comm->act) == SURF_ACTION_RUNNING)
+ SIMIX_communication_cancel(comm);
+ else if (comm->rdv)
+ SIMIX_rdv_remove(comm->rdv, comm);
+
+ /* Make sure that everyone sleeping on that semaphore is awake, and that nobody will ever block on it */
+ SIMIX_sem_release_forever(comm->sem);
+ SIMIX_communication_destroy(comm);
+
+ THROW1(timeout_error, 0, "Communication timeouted because of %s",src_timeout?"the source":"the destination");
+ }
+