- New: MSG_process_ref/unref(). Fiddle with the process refcounting.
- Renamed MSG_energy_plugin_init() -> MSG_host_energy_plugin_init()
to make room for the upcoming network energy plugin.
+ - Drop MSG_host_get_current_power_peak: dupplicates MSG_host_get_speed
Java
- Ensure that an actor can kill itself with Process::exit()
- s4u::Host::onSpeedChange: when the pstate is changed, or when an
event from the availability_file changes the avail speed.
- Links are now usable from s4u
+ - New: Engine::hostList() and Engine::hostCount(). Still clumsy.
+ - Drop Host::getPstateSpeedCurrent() which dupplicates Host::speed()
SimDag
- Backwards Compatibility breaks