#include <algorithm>
#include <sstream>
-XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor, "S4U actors");
+XBT_LOG_NEW_DEFAULT_SUBCATEGORY(s4u_actor, s4u, "S4U actors");
namespace simgrid {
namespace s4u {
xbt::signal<void(Actor const&)> s4u::Actor::on_resume;
xbt::signal<void(Actor const&)> s4u::Actor::on_sleep;
xbt::signal<void(Actor const&)> s4u::Actor::on_wake_up;
-xbt::signal<void(Actor const&)> s4u::Actor::on_migration_start;
-xbt::signal<void(Actor const&)> s4u::Actor::on_migration_end;
+xbt::signal<void(Actor const&)> s4u::Actor::on_migration_start; // deprecated
+xbt::signal<void(Actor const&)> s4u::Actor::on_migration_end; // deprecated
+xbt::signal<void(Actor const&, Host const& previous_location)> s4u::Actor::on_host_change;
xbt::signal<void(Actor const&)> s4u::Actor::on_termination;
xbt::signal<void(Actor const&)> s4u::Actor::on_destruction;
void Actor::on_exit(const std::function<void(bool /*failed*/)>& fun) const
{
- kernel::actor::simcall([this, &fun] { SIMIX_process_on_exit(pimpl_, fun); });
+ kernel::actor::simcall([this, &fun] { pimpl_->on_exit->emplace_back(fun); });
}
-void Actor::migrate(Host* new_host)
+void Actor::set_host(Host* new_host)
{
- s4u::Actor::on_migration_start(*this);
+ if (s4u::Actor::on_migration_start.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329
+ static bool already_warned = false;
+ if (not already_warned) {
+ XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_start. This will be removed "
+ "in v3.29");
+ already_warned = true;
+ }
+ s4u::Actor::on_migration_start(*this);
+ }
+
+ auto* previous_location = get_host();
kernel::actor::simcall([this, new_host]() {
if (pimpl_->waiting_synchro != nullptr) {
this->pimpl_->set_host(new_host);
});
- s4u::Actor::on_migration_end(*this);
+ if (s4u::Actor::on_migration_end.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329
+ static bool already_warned = false;
+ if (not already_warned) {
+ XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_end. This will be removed in "
+ "v3.29");
+ already_warned = true;
+ }
+ s4u::Actor::on_migration_end(*this);
+ }
+
+ s4u::Actor::on_host_change(*this, *previous_location);
}
s4u::Host* Actor::get_host() const
*
* @see simgrid::s4u::Actor::migrate() for more information
*/
-void migrate(Host* new_host)
+void set_host(Host* new_host)
+{
+ SIMIX_process_self()->iface()->set_host(new_host);
+}
+void migrate(Host* new_host) // deprecated
{
- SIMIX_process_self()->iface()->migrate(new_host);
+ set_host(new_host);
}
} // namespace this_actor
*
* This function changes the value of the #sg_host_t on which @a actor is running.
*/
-void sg_actor_migrate(sg_actor_t process, sg_host_t host)
+void sg_actor_set_host(sg_actor_t actor, sg_host_t host)
{
- process->migrate(host);
+ actor->set_host(host);
+}
+void sg_actor_migrate(sg_actor_t process, sg_host_t host) // deprecated
+{
+ process->set_host(host);
}
/** @ingroup m_actor_management
return simgrid::s4u::this_actor::get_cname();
}
+void* sg_actor_self_data()
+{
+ return simgrid::s4u::Actor::self()->get_data();
+}
+
+void sg_actor_self_data_set(void* userdata)
+{
+ simgrid::s4u::Actor::self()->set_data(userdata);
+}
+
sg_actor_t sg_actor_self()
{
return simgrid::s4u::Actor::self();