long num_; // unique id of that state in the storage of all stored IDs
long original_num_ = -1; // num field of the VisitedState to which I was declared equal to (used for dot_output)
- explicit VisitedState(unsigned long state_number, unsigned int actor_count);
+ explicit VisitedState(unsigned long state_number, unsigned int actor_count, std::size_t heap_bytes_used);
};
class XBT_PRIVATE VisitedStates {
std::vector<std::unique_ptr<simgrid::mc::VisitedState>> states_;
public:
void clear() { states_.clear(); }
- std::unique_ptr<simgrid::mc::VisitedState> addVisitedState(unsigned long state_number,
- simgrid::mc::State* graph_state);
+ std::unique_ptr<simgrid::mc::VisitedState>
+ addVisitedState(unsigned long state_number, simgrid::mc::State* graph_state, std::size_t heap_bytes_used);
private:
void prune();