void close();
void initialize();
- void execute(Transition const& transition);
- void log_state();
+ void execute(Transition const& transition) const;
+ void log_state() const;
- void restore_initial_state();
- bool actor_is_enabled(aid_t pid);
+ void restore_initial_state() const;
+ bool actor_is_enabled(aid_t pid) const;
};
// Temporary :)