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[CMAKE] SMPI: Merge commands for .c/.cpp files
[simgrid.git] / examples / s4u / README.doc
index 1780dde..f4f51c2 100644 (file)
@@ -58,12 +58,8 @@ TODO: document here the examples about plugins
   - <b>Kill actors</b>.
     @ref examples/s4u/actor-kill/s4u-actor-kill.cpp \n
     Actors can forcefully stop other actors with the @ref
-    simgrid::s4u::Actor::kill(void) method.
-
-  - <b>Kill actors (other function)</b>.
-    @ref examples/s4u/actor-kill-pid/s4u-actor-kill-pid.cpp \n
-    Actors can forcefully stop other actors with the @ref
-    simgrid::s4u::Actor::kill(aid_t) method.
+    simgrid::s4u::Actor::kill(void) or the @ref
+    simgrid::s4u::Actor::kill(aid_t) methods.
 
   - <b>Controling the actor life cycle from the XML</b>.
     @ref examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp 
@@ -217,6 +213,10 @@ result in short reads and short write, as in reality.
 
 @section s4u_ex_platf Interacting with the platform
 
+ - <b>Retrieving the list of hosts matching a given criteria</b>.
+   @ref examples/s4u/engine-filtering/s4u-engine-filtering.cpp\n
+   Filtering the actors that match a given criteria is rather simple.
+
  - <b>User-defined properties</b>.
    @ref examples/s4u/platform-properties/s4u-platform-properties.cpp and 
    @ref examples/s4u/platform-properties/s4u-platform-properties_d.xml and
@@ -327,6 +327,7 @@ than the previous examples.
 @example examples/s4u/app-pingpong/s4u-app-pingpong.cpp
 @example examples/s4u/app-token-ring/s4u-app-token-ring.cpp
 @example examples/s4u/dht-chord/s4u-dht-chord.cpp
+@example examples/s4u/engine-filtering/s4u-engine-filtering.cpp
 @example examples/s4u/energy-boot/platform_boot.xml
 @example examples/s4u/energy-boot/s4u-energy-boot.cpp
 @example examples/s4u/energy-exec/s4u-energy-exec.cpp