+ explicit Host(const char *name);
+public: // TODO, make me private
+ ~Host();
+ /** Do not use this function, it should be private */
+ static Host* by_name_or_create(const char* name);
+
+ /** Retrieves an host from its name, or return nullptr */
+ static Host* by_name_or_null(const char* name);
+ /** Retrieves an host from its name, or die */
+ static s4u::Host *by_name(std::string name);
+ /** Retrieves the host on which the current actor is running */
+ static s4u::Host *current();
+
+ simgrid::xbt::string const& name() const { return name_; }
+
+ /** Turns that host on if it was previously off
+ *
+ * All actors on that host which were marked autorestart will be restarted automatically.
+ * This call does nothing if the host is already on.
+ */
+ void turnOn();
+ /** Turns that host off. All actors are forcefully stopped. */
+ void turnOff();
+ /** Returns if that host is currently up and running */
+ bool isOn();
+ bool isOff() { return !isOn(); }
+
+ double speed();
+ int coresCount();
+ xbt_dict_t properties();
+ const char*property(const char*key);
+ void setProperty(const char*key, const char *value);
+ xbt_swag_t processes();
+ double getPstateSpeedCurrent();
+ double getPstateSpeed(int pstate_index);
+ int pstatesCount() const;
+ void setPstate(int pstate_index);
+ int pstate();
+ void parameters(vm_params_t params);
+ void setParameters(vm_params_t params);
+ xbt_dict_t mountedStoragesAsDict(); // HACK
+ xbt_dynar_t attachedStorages();
+
+ /** Get an associative list [mount point]->[Storage] of all local mount points.
+ *
+ * This is defined in the platform file, and cannot be modified programatically (yet).
+ */
+ boost::unordered_map<std::string, Storage*> const &mountedStorages();