// instance will get a fresh (reinitialized) state. Is this what we want?
this->pimpl_ = simcall_process_create(
name, std::move(code), nullptr, host->name().c_str(),
- killTime, NULL, 0);
+ killTime, nullptr, 0);
}
s4u::Actor::~Actor() {}
void s4u::Actor::kill(int pid) {
msg_process_t process = SIMIX_process_from_PID(pid);
- if(process != NULL) {
+ if(process != nullptr) {
simcall_process_kill(process);
} else {
std::ostringstream oss;
}
e_smx_state_t execute(double flops) {
- smx_synchro_t s = simcall_execution_start(NULL,flops,1.0/*priority*/,0./*bound*/, 0L/*affinity*/);
+ smx_synchro_t s = simcall_execution_start(nullptr,flops,1.0/*priority*/,0./*bound*/, 0L/*affinity*/);
return simcall_execution_wait(s);
}
void* recv(Mailbox &chan) {
- void *res = NULL;
+ void *res = nullptr;
Comm c = Comm::recv_init(chan);
c.setDstData(&res,sizeof(res));
c.wait();