std::atomic_int_fast32_t refcount_{0};
public:
+ int get_refcount() { return refcount_; }
friend void intrusive_ptr_add_ref(ActorImpl* actor)
{
// std::memory_order_relaxed ought to be enough here instead of std::memory_order_seq_cst
void daemonize();
bool is_suspended() { return suspended_; }
s4u::Actor* restart();
- activity::ActivityImplPtr suspend(ActorImpl* issuer);
+ void suspend(ActorImpl* issuer);
void resume();
activity::ActivityImplPtr join(ActorImpl* actor, double timeout);
activity::ActivityImplPtr sleep(double duration);
/** Ask the actor to throw an exception right away */
void throw_exception(std::exception_ptr e);
+
+ /** execute the pending simcall -- must be called from the maestro context */
+ void simcall_handle(int value);
+ /** Terminates a simcall currently executed in maestro context. The actor will be restarted in the next scheduling
+ * round */
+ void simcall_answer();
};
class ProcessArg {
SynchroList;
XBT_PUBLIC void create_maestro(const std::function<void()>& code);
+XBT_PUBLIC int get_maxpid();
} // namespace actor
} // namespace kernel
} // namespace simgrid