std::atomic_int_fast32_t refcount_{0};
public:
+ int get_refcount() { return refcount_; }
friend void intrusive_ptr_add_ref(ActorImpl* actor)
{
// std::memory_order_relaxed ought to be enough here instead of std::memory_order_seq_cst
SynchroList;
XBT_PUBLIC void create_maestro(const std::function<void()>& code);
+XBT_PUBLIC int get_maxpid();
} // namespace actor
} // namespace kernel
} // namespace simgrid