-/** @brief Get the peak computing speed in flops/s at the current pstate, NOT taking the external load into account.
- *
- * The amount of flops per second available for computing depends on several things:
- * - The current pstate determines the maximal peak computing speed (use @ref get_pstate_speed() to retrieve the
- * computing speed you would get at another pstate)
- * - If you declared an external load (with @ref simgrid::surf::Cpu::set_speed_profile()), you must multiply the
- * result of get_speed() by get_available_speed() to retrieve what a new computation would get.
- *
- * The remaining speed is then shared between the executions located on this host.
- * You can retrieve the amount of tasks currently running on this host with @ref get_load().
- *
- * The host may have multiple cores, and your executions may be able to use more than a single core.
- *
- * Finally, executions of priority 2 get twice the amount of flops than executions of priority 1.
- */