#ifndef SIMGRID_S4U_EXEC_HPP
#define SIMGRID_S4U_EXEC_HPP
-#include "src/kernel/activity/ExecImpl.hpp"
#include <simgrid/forward.h>
+#include <simgrid/s4u/Activity.hpp>
#include <simgrid/s4u/forward.hpp>
+#include <atomic>
+
namespace simgrid {
namespace s4u {
{
Exec() : Activity() {}
public:
- friend void intrusive_ptr_release(simgrid::s4u::Exec * e)
- {
- if (e->refcount_.fetch_sub(1, std::memory_order_release) == 1) {
- std::atomic_thread_fence(std::memory_order_acquire);
- delete e;
- }
- }
-
- friend void intrusive_ptr_add_ref(simgrid::s4u::Exec * e) { e->refcount_.fetch_add(1, std::memory_order_relaxed); }
-
- friend Actor; // Factory of Exec
+ friend XBT_PUBLIC(void) intrusive_ptr_release(simgrid::s4u::Exec* e);
+ friend XBT_PUBLIC(void) intrusive_ptr_add_ref(simgrid::s4u::Exec* e);
+ friend ExecPtr this_actor::exec_init(double flops_amount);
~Exec() = default;
- void start() override
- {
- pimpl_ = simcall_execution_start(nullptr, flops_amount_, 1 / priority_, 0.);
- state_ = started;
- }
- void wait() override { this->wait(-1); }
- void wait(double timeout) override { simcall_execution_wait(pimpl_); }
+ void start() override;
+ void wait() override;
+ void wait(double timeout) override;
+ bool test();
+
+ ExecPtr setPriority(double priority);
+ ExecPtr setHost(Host * host);
- double getRemains()
- {
- return simgrid::simix::kernelImmediate(
- [this]() { return boost::static_pointer_cast<simgrid::kernel::activity::ExecImpl>(pimpl_)->remains(); });
- }
+ double getRemains() override;
+ double getRemainingRatio();
private:
- smx_actor_t runner_ = nullptr;
+ Host* host_ = nullptr;
double flops_amount_ = 0.0;
double priority_ = 1.0;
- double bound_ = 0.0;
std::atomic_int_fast32_t refcount_{0};
}; // class