#include <simgrid/s4u/Actor.hpp>
#include <simgrid/s4u/Host.hpp>
+#include "src/internal_config.h"
#include "src/kernel/EngineImpl.hpp"
#if HAVE_SMPI
#include "src/smpi/include/private.hpp"
if (not kernel_destroy_list_hook.is_linked())
engine->add_actor_to_destroy_list(*this);
- if (has_to_auto_restart() && not get_host()->is_on()) {
- XBT_DEBUG("Insert host %s to watched_hosts because it's off and %s needs to restart", get_host()->get_cname(),
- get_cname());
- watched_hosts().insert(get_host()->get_name());
- }
-
undaemonize();
s4u::Actor::on_termination(*get_ciface());
activity::ActivityImplPtr activity = waiting_synchro_;
activity->cancel();
activity->set_state(activity::State::FAILED);
- activity->post();
+ activity->finish();
activities_.erase(waiting_synchro_);
waiting_synchro_ = nullptr;