-#ifndef LAZYGUY_HPP\r
-#define LAZYGUY_HPP\r
-\r
-#include <Process.hpp>\r
-using namespace SimGrid::Msg;\r
-\r
-class LazyGuy : public Process\r
-{\r
- MSG_DECLARE_DYNAMIC(LazyGuy);\r
-\r
- public:\r
- \r
- // Default constructor.\r
- LazyGuy(){}\r
- \r
- // Destructor.\r
- virtual ~LazyGuy(){}\r
- \r
- LazyGuy(const Host& rHost,const char* name)\r
- throw(NullPointerException)\r
- :Process(rHost, name){}\r
- \r
- int main(int argc, char** argv);\r
- \r
-};\r
-\r
-\r
-#endif // !LAZYGUY_HPP
\ No newline at end of file
+#ifndef LAZYGUY_HPP
+#define LAZYGUY_HPP
+
+#include <MsgProcess.hpp>
+using namespace SimGrid::Msg;
+
+class LazyGuy : public Process
+{
+ // Not needed : DreamMaster directly constructs the object
+ // MSG_DECLARE_DYNAMIC(LazyGuy);
+
+ public:
+
+ // Default constructor.
+ LazyGuy(){}
+
+ // Destructor.
+ virtual ~LazyGuy(){}
+
+ LazyGuy(const Host& rHost,const char* name)
+ throw(NullPointerException)
+ :Process(rHost, name){}
+
+ int main(int argc, char** argv);
+
+};
+
+
+#endif // !LAZYGUY_HPP
+