public:
explicit Host(const char *name);
+
/** Host destruction logic */
protected:
- ~Host(); // TODO, make me private
+ virtual ~Host();
+
private:
bool currentlyDestroying_ = false;
-
public:
void destroy();
+ // No copy/move
+ Host(Host const&) = delete;
+ Host& operator=(Host const&) = delete;
/** Retrieves an host from its name, or return nullptr */
static Host* by_name_or_null(const char* name);
+ /** Retrieves an host from its name, or return nullptr */
+ static Host* by_name_or_null(std::string name);
/** Retrieves an host from its name, or die */
static s4u::Host *by_name(std::string name);
/** Retrieves the host on which the current actor is running */
static s4u::Host *current();
simgrid::xbt::string const& name() const { return name_; }
+ const char* cname() { return name_.c_str(); }
/** Turns that host on if it was previously off
*
void turnOff();
/** Returns if that host is currently up and running */
bool isOn();
+ /** Returns if that host is currently down and offline */
bool isOff() { return !isOn(); }
double speed();
int pstatesCount() const;
void setPstate(int pstate_index);
int pstate();
- void parameters(vm_params_t params);
- void setParameters(vm_params_t params);
xbt_dict_t mountedStoragesAsDict(); // HACK
xbt_dynar_t attachedStorages();
*/
boost::unordered_map<std::string, Storage*> const &mountedStorages();
+ void routeTo(Host * dest, std::vector<Link*> * links, double* latency);
+
private:
simgrid::xbt::string name_ = "noname";
boost::unordered_map<std::string, Storage*> *mounts = nullptr; // caching
public:
// TODO, this could be a unique_ptr
+ surf::HostImpl* pimpl_ = nullptr;
/** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */
surf::Cpu *pimpl_cpu = nullptr;
/** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */