+ bool isDaemon() { return daemon; } /** Whether this actor has been daemonized */
+ bool isSuspended() { return suspended; }
+ simgrid::s4u::Actor* restart();
+ smx_activity_t suspend(ActorImpl* issuer);
+ void resume();
+ smx_activity_t sleep(double duration);
+ void setUserData(void* data) { userdata = data; }
+ void* getUserData() { return userdata; }