#include <atomic>
#include <functional>
-#include <future>
#include <memory>
#include <stdexcept>
#include <type_traits>
Actor(const char* name, s4u::Host *host, double killTime, std::function<void()> code);
Actor(const char* name, s4u::Host *host, std::function<void()> code)
- : Actor(name, host, -1.0d, std::move(code)) {};
+ : Actor(name, host, -1.0, std::move(code)) {};
/** Create an actor using code
*
Actor(name, host, wrap_task(std::move(code), std::move(args)...))
{}
+ // Create actor from function name:
+
+ Actor(const char* name, s4u::Host *host, double killTime,
+ const char* function, std::vector<std::string> args);
+
+ Actor(const char* name, s4u::Host *host, const char* function,
+ std::vector<std::string> args)
+ : Actor(name, host, -1.0, function, std::move(args)) {}
+
/** Retrieves the actor that have the given PID (or NULL if not existing) */
//static Actor *byPid(int pid); not implemented
void kill();
static void kill(int pid);
+ static Actor forPid(int pid);
/**
* Wait for the actor to finish.
/** Ask kindly to all actors to die. Only the issuer will survive. */
static void killAll();
+ bool valid() const { return pimpl_ != nullptr; }
+
private:
smx_process_t pimpl_ = nullptr;
};
* See \ref Comm for the full communication API (including non blocking communications).
*/
XBT_PUBLIC(void) send(Mailbox &chan, void*payload, size_t simulatedSize);
+
+ /**
+ * Return the PID of the current actor.
+ */
+ XBT_PUBLIC(int) getPid();
};