- static ActorPtr createActor(const char* name, s4u::Host *host, double killTime,
- const char* function, std::vector<std::string> args);
-
- static ActorPtr createActor(const char* name, s4u::Host *host, const char* function,
- std::vector<std::string> args)
- {
- return createActor(name, host, -1.0, function, std::move(args));
- }
+ static ActorPtr createActor(const char* name, s4u::Host* host, const char* function, std::vector<std::string> args);