if(already_init == 0){
simgrid::smpi::Process::init(argc, argv);
smpi_process()->mark_as_initialized();
- int rank = smpi_process()->index();
+ int rank = simgrid::s4u::Actor::self()->getPid();
TRACE_smpi_init(rank);
TRACE_smpi_comm_in(rank, __FUNCTION__, new simgrid::instr::NoOpTIData("init"));
TRACE_smpi_comm_out(rank);
int PMPI_Finalize()
{
smpi_bench_end();
- int rank = smpi_process()->index();
+ int rank = simgrid::s4u::Actor::self()->getPid();
TRACE_smpi_comm_in(rank, __FUNCTION__, new simgrid::instr::NoOpTIData("finalize"));
smpi_process()->finalize();
int PMPI_Is_thread_main(int *flag)
{
+ // FIXME: The MPI standard seems to say that fatal errors need to be triggered
+ // if MPI has been finalized or not yet been initialized
if (flag == nullptr) {
return MPI_ERR_ARG;
} else {
- *flag = smpi_process()->index() == 0;
+ *flag = simgrid::s4u::Actor::self()->getPid() == 1; // FIXME: I don't think this is correct: This just returns true if the process ID is 1,
+ // regardless of whether this process called MPI_Thread_Init() or not.
return MPI_SUCCESS;
}
}