#include "src/surf/xml/platf.hpp"
-XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua, bindings, "Lua Bindings");
+XBT_LOG_NEW_DEFAULT_CATEGORY(lua, "Lua Bindings");
extern "C" {
#include <lauxlib.h>
int luaopen_simgrid(lua_State *L);
-static void sglua_register_c_functions(lua_State *L);
}
/* ********************************************************************************* */
* @brief Dumps a lua table with XBT_DEBUG
*
* This function can be called from within lua via "simgrid.dump(table)". It will
- * then dump the table via XBT_DEBUG
+ * then dump the table via XBT_DEBUG
*/
static int dump(lua_State* L) {
int argc = lua_gettop(L);
if (lua_istable(L, i)) {
lua_pushnil(L); /* table nil */
- //lua_next pops the topmost element from the stack and
+ //lua_next pops the topmost element from the stack and
//gets the next pair from the table at the specified index
while (lua_next(L, i)) { /* table key val */
// we need to copy here, as a cast from "Number" to "String"
{"info", info},
{"critical", critical},
{"error", error},
- {NULL, NULL}
+ {nullptr, nullptr}
};
/* ********************************************************************************* */
/* module management functions */
/* ********************************************************************************* */
-/**
- * \brief Opens the simgrid Lua module.
- *
- * This function is called automatically by the Lua interpreter when some
- * Lua code requires the "simgrid" module.
- *
- * \param L the Lua state
- */
-int luaopen_simgrid(lua_State *L)
-{
- XBT_DEBUG("luaopen_simgrid *****");
-
- sglua_register_c_functions(L);
-
- return 1;
-}
-
-
/**
* \brief Makes the core functions available to the Lua world.
* \param L a Lua world
}
/**
- * \brief Creates the simgrid module and make it available to Lua.
- * \param L a Lua world
+ * \brief Opens the simgrid Lua module.
+ *
+ * This function is called automatically by the Lua interpreter when some
+ * Lua code requires the "simgrid" module.
+ *
+ * \param L the Lua state
*/
-static void sglua_register_c_functions(lua_State *L)
+int luaopen_simgrid(lua_State *L)
{
+ XBT_DEBUG("luaopen_simgrid *****");
+
sglua_register_core_functions(L);
sglua_register_host_functions(L);
sglua_register_platf_functions(L);
+
+ return 1;
}