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All activities have their own finish method \o/
[simgrid.git]
/
src
/
kernel
/
activity
/
SleepImpl.cpp
diff --git
a/src/kernel/activity/SleepImpl.cpp
b/src/kernel/activity/SleepImpl.cpp
index
18bdbef
..
edabd24
100644
(file)
--- a/
src/kernel/activity/SleepImpl.cpp
+++ b/
src/kernel/activity/SleepImpl.cpp
@@
-8,8
+8,6
@@
#include "simgrid/kernel/resource/Action.hpp"
#include "simgrid/s4u/Host.hpp"
#include "src/kernel/context/Context.hpp"
#include "simgrid/kernel/resource/Action.hpp"
#include "simgrid/s4u/Host.hpp"
#include "src/kernel/context/Context.hpp"
-
-#include "simgrid/Exception.hpp"
#include "src/simix/ActorImpl.hpp"
#include "src/simix/popping_private.hpp"
#include "src/simix/smx_private.hpp"
#include "src/simix/ActorImpl.hpp"
#include "src/simix/popping_private.hpp"
#include "src/simix/smx_private.hpp"
@@
-80,7
+78,10
@@
void SleepImpl::post()
SIMIX_process_sleep_destroy(this);
}
SIMIX_process_sleep_destroy(this);
}
-
+void SleepImpl::finish()
+{
+ /* FIXME some part of post should move to finish */
+}
} // namespace activity
} // namespace kernel
} // namespace simgrid
} // namespace activity
} // namespace kernel
} // namespace simgrid