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[REPLAY] Remove C-based Replay API
[simgrid.git]
/
include
/
xbt
/
replay.hpp
diff --git
a/include/xbt/replay.hpp
b/include/xbt/replay.hpp
index
a969fbc
..
72f5069
100644
(file)
--- a/
include/xbt/replay.hpp
+++ b/
include/xbt/replay.hpp
@@
-1,7
+1,6
@@
/* xbt/replay_reader.h -- Tools to parse a replay file */
/* xbt/replay_reader.h -- Tools to parse a replay file */
-/* Copyright (c) 2010, 2012-2015, 2017. The SimGrid Team.
- * All rights reserved. */
+/* Copyright (c) 2010-2018. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
@@
-9,8
+8,8
@@
#ifndef XBT_REPLAY_HPP
#define XBT_REPLAY_HPP
#ifndef XBT_REPLAY_HPP
#define XBT_REPLAY_HPP
-#include
"xbt/misc.h"
/* SG_BEGIN_DECL */
-#ifdef __cplusplus
+#include
<xbt/misc.h>
/* SG_BEGIN_DECL */
+
#include <fstream>
#include <queue>
#include <unordered_map>
#include <fstream>
#include <queue>
#include <unordered_map>
@@
-21,18
+20,13
@@
namespace xbt {
typedef std::vector<std::string> ReplayAction;
static std::unordered_map<std::string, std::queue<ReplayAction*>*> action_queues;
typedef std::vector<std::string> ReplayAction;
static std::unordered_map<std::string, std::queue<ReplayAction*>*> action_queues;
-XBT_PUBLIC_DATA
(std::ifstream*)
action_fs;
-XBT_PUBLIC
(int)
replay_runner(int argc, char* argv[]);
+XBT_PUBLIC_DATA
std::ifstream*
action_fs;
+XBT_PUBLIC
int
replay_runner(int argc, char* argv[]);
}
}
}
}
-#endif
-
-SG_BEGIN_DECL()
-
-typedef void (*action_fun)(const char* const* args);
-XBT_PUBLIC(void) xbt_replay_action_register(const char* action_name, action_fun function);
-XBT_PUBLIC(action_fun) xbt_replay_action_get(const char* action_name);
-SG_END_DECL()
+typedef void (*action_fun)(simgrid::xbt::ReplayAction&);
+XBT_PUBLIC void xbt_replay_action_register(const char* action_name, action_fun function);
+XBT_PUBLIC action_fun xbt_replay_action_get(const char* action_name);
#endif
#endif