template<class T>
class Flag {
T value_;
+ std::string name_;
+
public:
/** Constructor
* @param desc Flag description
* @param value Flag initial/default value
*/
- Flag(const char* name, const char* desc, T value) : value_(value)
+ Flag(const char* name, const char* desc, T value) : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, desc);
}
/** Constructor taking also an array of aliases for name */
- Flag(const char* name, std::initializer_list<const char*> aliases, const char* desc, T value) : value_(value)
+ Flag(const char* name, std::initializer_list<const char*> aliases, const char* desc, T value)
+ : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, std::move(aliases), desc);
}
/* A constructor accepting a callback that will be passed the parameter.
* It can either return a boolean (informing whether the parameter is valid), or returning void.
*/
- template<class F>
- Flag(const char* name, const char* desc, T value, F callback) : value_(value)
+ template <class F> Flag(const char* name, const char* desc, T value, F callback) : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, desc, std::move(callback));
}
template <class F>
Flag(const char* name, std::initializer_list<const char*> aliases, const char* desc, T value, F callback)
- : value_(value)
+ : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, std::move(aliases), desc, std::move(callback));
}
* and producing an informative error message when an invalid value is passed, or when help is passed as a value.
*/
template <class F>
- Flag(const char* name, const char* desc, T value, std::map<T, std::string> valid_values, F callback) : value_(value)
+ Flag(const char* name, const char* desc, T value, std::map<T, std::string> valid_values, F callback)
+ : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, desc, std::move(valid_values), std::move(callback));
}
template <class F>
Flag(const char* name, std::initializer_list<const char*> aliases, const char* desc, T value,
std::map<T, std::string> valid_values, F callback)
- : value_(value)
+ : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, std::move(aliases), desc, std::move(valid_values), std::move(callback));
}
T& get() { return value_; }
T const& get() const { return value_; }
+ std::string get_name() { return name_; }
// Implicit conversion to the underlying type:
operator T&() { return value_; }
operator T const&() const{ return value_; }