* @param object Process address of the struct/class
* @param type Type of the struct/class
* @param member Member description
- * @param snapshot Snapshot (or NULL)
+ * @param snapshot Snapshot (or nullptr)
* @return Process address of the given member of the 'object' struct/class
*/
void *resolve_member(
return ((char *) base) + member->offset();
ExpressionContext state;
- state.frame_base = NULL;
- state.cursor = NULL;
+ state.frame_base = nullptr;
+ state.cursor = nullptr;
state.address_space = address_space;
state.process_index = process_index;