#include <map>
#include <memory>
-struct s_smx_process_exit_fun_t {
- std::function<void(bool, void*)> fun;
- void* arg;
-};
-
namespace simgrid {
namespace kernel {
namespace actor {
activity::ActivityImplPtr waiting_synchro = nullptr; /* the current blocking synchro if any */
std::list<activity::ActivityImplPtr> comms; /* the current non-blocking communication synchros */
s_smx_simcall simcall;
- std::vector<s_smx_process_exit_fun_t> on_exit; /* list of functions executed when the process dies */
+ std::vector<std::function<void(bool)>> on_exit; /* list of functions executed when the process dies */
std::function<void()> code;
simix::Timer* kill_timer = nullptr;
ActorImpl* start(const simix::ActorCode& code);
static ActorImplPtr create(const std::string& name, const simix::ActorCode& code, void* data, s4u::Host* host,
- std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
+ const std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
static ActorImplPtr attach(const std::string& name, void* data, s4u::Host* host,
- std::unordered_map<std::string, std::string>* properties);
+ const std::unordered_map<std::string, std::string>* properties);
static void detach();
void cleanup();
void exit();
void* data = nullptr;
s4u::Host* host = nullptr;
double kill_time = 0.0;
- std::shared_ptr<std::unordered_map<std::string, std::string>> properties = nullptr;
+ std::shared_ptr<const std::unordered_map<std::string, std::string>> properties = nullptr;
bool auto_restart = false;
bool daemon_ = false;
ProcessArg() = default;
extern void (*SMPI_switch_data_segment)(simgrid::s4u::ActorPtr actor);
-XBT_PRIVATE void SIMIX_process_sleep_destroy(simgrid::kernel::activity::SleepImplPtr synchro);
-
#endif