+ /** After this call, sg_host_get_consumed_energy() will not interrupt your process
+ * (until after the next clock update).
+ */
+ public static native void updateAllEnergyConsumptions();
+ /** Returns the amount of Joules consumed by that host so far
+ *
+ * Please note that since the consumption is lazily updated, it may require a simcall to update it.
+ * The result is that the actor requesting this value will be interrupted,
+ * the value will be updated in kernel mode before returning the control to the requesting actor.
+ */