#include <boost/intrusive_ptr.hpp>
+#include <xbt/Extendable.hpp>
#include <xbt/base.h>
#include <xbt/functional.hpp>
#include <xbt/string.hpp>
*/
/** @brief Simulation Agent */
-XBT_PUBLIC_CLASS Actor {
+XBT_PUBLIC_CLASS Actor : public simgrid::xbt::Extendable<Actor>
+{
+
friend Mailbox;
friend simgrid::simix::ActorImpl;
friend simgrid::kernel::activity::MailboxImpl;
public:
// ***** No copy *****
-
Actor(Actor const&) = delete;
Actor& operator=(Actor const&) = delete;
// ***** Reference count (delegated to pimpl_) *****
-
friend void intrusive_ptr_add_ref(Actor* actor)
{
xbt_assert(actor != nullptr);
*
* If the actor is restarted, the actor has a fresh copy of the function.
*/
- static ActorPtr createActor(const char* name, s4u::Host *host, double killTime, std::function<void()> code);
-
- static ActorPtr createActor(const char* name, s4u::Host *host, std::function<void()> code)
- {
- return createActor(name, host, -1.0, std::move(code));
- }
+ static ActorPtr createActor(const char* name, s4u::Host* host, std::function<void()> code);
/** Create an actor using code
*
// Create actor from function name:
- static ActorPtr createActor(const char* name, s4u::Host *host, double killTime,
- const char* function, std::vector<std::string> args);
-
- static ActorPtr createActor(const char* name, s4u::Host *host, const char* function,
- std::vector<std::string> args)
- {
- return createActor(name, host, -1.0, function, std::move(args));
- }
+ static ActorPtr createActor(const char* name, s4u::Host* host, const char* function, std::vector<std::string> args);
// ***** Methods *****
- /** Retrieves the name of that actor */
+ /** Retrieves the name of that actor as a C string */
+ const char* cname();
+ /** Retrieves the name of that actor as a C++ string */
simgrid::xbt::string name();
/** Retrieves the host on which that actor is running */
s4u::Host* host();
/** Ask kindly to all actors to die. Only the issuer will survive. */
static void killAll();
-protected:
/** Returns the internal implementation of this actor */
simix::ActorImpl* getImpl();
};
*
* See \ref Comm for the full communication API (including non blocking communications).
*/
- XBT_PUBLIC(void) send(MailboxPtr chan, void*payload, size_t simulatedSize);
+ XBT_PUBLIC(void) send(MailboxPtr chan, void* payload, double simulatedSize);
- /** @brief Return the PID of the current actor. */
+ /** @brief Returns the PID of the current actor. */
XBT_PUBLIC(int) pid();
- /** @brief Return the PPID of the current actor. */
+ /** @brief Returns the PPID of the current actor. */
int ppid();
+
+ /** @brief Returns the name of the current actor. */
+ std::string name();
};
/** @} */