/** @brief Load a deployment file and launch the actors that it contains */
void loadDeployment(const char* deploy);
+protected:
+ friend s4u::Host;
+ void addHost(std::string name, simgrid::s4u::Host * host);
+ void delHost(std::string name);
+
+public:
+ simgrid::s4u::Host* hostByName(std::string name);
+ simgrid::s4u::Host* hostByNameOrNull(std::string name);
size_t getHostCount();
void getHostList(std::vector<Host*> * whereTo);
size_t getLinkCount();
/** Callback fired when the time jumps into the future */
extern XBT_PRIVATE xbt::signal<void(double)> onTimeAdvance;
+
+/** Callback fired when the time cannot jump because of inter-actors deadlock */
+extern XBT_PRIVATE xbt::signal<void(void)> onDeadlock;
}
} // namespace simgrid::s4u