namespace simgrid {
namespace s4u {
+simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Exec::on_start;
+simgrid::xbt::signal<void(simgrid::s4u::ActorPtr)> s4u::Exec::on_completion;
-Activity* Exec::start()
+Exec* Exec::start()
{
pimpl_ = simcall_execution_start(name_, tracing_category_, flops_amount_, 1. / priority_, bound_, host_);
state_ = State::STARTED;
+ on_start(Actor::self());
return this;
}
-Activity* Exec::cancel()
+Exec* Exec::cancel()
{
- simcall_execution_cancel(pimpl_);
+ simgrid::simix::simcall([this] { dynamic_cast<kernel::activity::ExecImpl*>(pimpl_.get())->cancel(); });
state_ = State::CANCELED;
return this;
}
-Activity* Exec::wait()
+Exec* Exec::wait()
{
+ if (state_ == State::INITED)
+ start();
simcall_execution_wait(pimpl_);
state_ = State::FINISHED;
+ on_completion(Actor::self());
return this;
}
-Activity* Exec::wait(double timeout)
+Exec* Exec::wait_for(double timeout)
{
THROW_UNIMPLEMENTED;
return this;