pvoid_f_void_t new_f; /* function to call when we are running out of objects */
void_f_pvoid_t free_f; /* function to call when we have got too many objects */
void_f_pvoid_t reset_f; /* function to call when an object is released by the user */
- int lock; /* lock to ensure the mallocator is thread-safe */
+ char lock; /* lock to ensure the mallocator is thread-safe */
} s_xbt_mallocator_t;
-#endif /* XBT_MALLOCATOR_PRIVATE_H */
+#endif