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small comments improvements around a complex code
[simgrid.git] / src / mc / VisitedState.cpp
index 99781cf..24e3c5c 100644 (file)
@@ -46,19 +46,19 @@ void VisitedStates::prune()
 }
 
 /** @brief Checks whether a given state has already been visited by the algorithm. */
-std::unique_ptr<simgrid::mc::VisitedState> VisitedStates::addVisitedState(
-  unsigned long state_number, simgrid::mc::State* graph_state, bool compare_snpashots)
+std::unique_ptr<simgrid::mc::VisitedState>
+VisitedStates::addVisitedState(unsigned long state_number, simgrid::mc::State* graph_state, bool compare_snapshots)
 {
   std::unique_ptr<simgrid::mc::VisitedState> new_state =
     std::unique_ptr<simgrid::mc::VisitedState>(new VisitedState(state_number));
   graph_state->system_state = new_state->system_state;
-  XBT_DEBUG("Snapshot %p of visited state %d (exploration stack state %d)",
-    new_state->system_state.get(), new_state->num, graph_state->num);
+  XBT_DEBUG("Snapshot %p of visited state %d (exploration stack state %d)", new_state->system_state.get(),
+            new_state->num, graph_state->num_);
 
   auto range =
       boost::range::equal_range(states_, new_state.get(), simgrid::mc::DerefAndCompareByActorsCountAndUsedHeap());
 
-  if (compare_snpashots)
+  if (compare_snapshots)
     for (auto i = range.first; i != range.second; ++i) {
       auto& visited_state = *i;
       if (snapshot_equal(visited_state->system_state.get(), new_state->system_state.get())) {