/* s4u::Engine Simulation Engine and global functions. */
-/* Copyright (c) 2006-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include "src/instr/instr_private.hpp"
#include "src/kernel/EngineImpl.hpp"
#include "src/simix/smx_private.hpp" // For access to simix_global->process_list
+#include "src/surf/StorageImpl.hpp"
#include "src/surf/network_interface.hpp"
#include "surf/surf.hpp" // routing_platf. FIXME:KILLME. SOON
#include <simgrid/Exception.hpp>
+#include <algorithm>
#include <string>
XBT_LOG_NEW_CATEGORY(s4u, "Log channels of the S4U (Simgrid for you) interface");
Engine::Engine(int* argc, char** argv) : pimpl(new kernel::EngineImpl())
{
xbt_assert(Engine::instance_ == nullptr, "It is currently forbidden to create more than one instance of s4u::Engine");
- TRACE_global_init();
+ instr::init();
SIMIX_global_init(argc, argv);
Engine::instance_ = this;
void Engine::load_platform(const std::string& platf)
{
double start = xbt_os_time();
- try {
- parse_platform_file(platf);
- } catch (const Exception& e) {
- xbt_die("Error while loading %s: %s", platf.c_str(), e.what());
- }
+ parse_platform_file(platf);
double end = xbt_os_time();
XBT_DEBUG("PARSE TIME: %g", (end - start));
}
+void Engine::register_function(const std::string& name, int (*code)(int, char**)) // deprecated
+{
+ kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
+ return xbt::wrap_main(code, std::move(args));
+ };
+ register_function(name, std::move(code_factory));
+}
+void Engine::register_default(int (*code)(int, char**)) // deprecated
+{
+ register_default([code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
+}
+
/** Registers the main function of an actor that will be launched from the deployment file */
-void Engine::register_function(const std::string& name, int (*code)(int, char**))
+void Engine::register_function(const std::string& name, const std::function<void(int, char**)>& code)
{
- SIMIX_function_register(name, code);
+ kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
+ return xbt::wrap_main(code, std::move(args));
+ };
+ register_function(name, std::move(code_factory));
}
+
/** Registers the main function of an actor that will be launched from the deployment file */
-void Engine::register_function(const std::string& name, void (*code)(std::vector<std::string>))
+void Engine::register_function(const std::string& name, const std::function<void(std::vector<std::string>)>& code)
{
- SIMIX_function_register(name, code);
+ kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
+ return std::bind(std::move(code), std::move(args));
+ };
+ register_function(name, std::move(code_factory));
}
/** Registers a function as the default main function of actors
*
* It will be used as fallback when the function requested from the deployment file was not registered.
* It is used for trace-based simulations (see examples/s4u/replay-comms and similar).
*/
-void Engine::register_default(int (*code)(int, char**))
+void Engine::register_default(const std::function<void(int, char**)>& code)
{
- SIMIX_function_register_default(code);
+ register_default([code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
}
+void Engine::register_default(const kernel::actor::ActorCodeFactory& code)
+{
+ simgrid::kernel::actor::simcall([this, &code]() { pimpl->register_default(code); });
+}
+
+void Engine::register_function(const std::string& name, const kernel::actor::ActorCodeFactory& code)
+{
+ simgrid::kernel::actor::simcall([this, name, &code]() { pimpl->register_function(name, code); });
+}
+
/** Load a deployment file and launch the actors that it contains
*
* \rst
*/
void Engine::load_deployment(const std::string& deploy)
{
- SIMIX_launch_application(deploy);
+ pimpl->load_deployment(deploy);
}
+
/** Returns the amount of hosts in the platform */
size_t Engine::get_host_count()
{
if (pimpl->links_.find(name) == pimpl->links_.end())
throw std::invalid_argument(std::string("Link not found: ") + name);
- return pimpl->links_.at(name);
+ return pimpl->links_.at(name)->get_iface();
}
/** @brief Find an link from its name (or nullptr if that link does not exist) */
Link* Engine::link_by_name_or_null(const std::string& name)
{
auto link = pimpl->links_.find(name);
- return link == pimpl->links_.end() ? nullptr : link->second;
+ return link == pimpl->links_.end() ? nullptr : link->second->get_iface();
}
-void Engine::link_register(const std::string& name, Link* link)
+void Engine::link_register(const std::string& name, const Link* link)
{
- pimpl->links_[name] = link;
+ pimpl->links_[name] = link->get_impl();
}
void Engine::link_unregister(const std::string& name)
{
std::vector<Storage*> res;
for (auto const& kv : pimpl->storages_)
- res.push_back(kv.second);
+ res.push_back(kv.second->get_iface());
return res;
}
if (pimpl->storages_.find(name) == pimpl->storages_.end())
throw std::invalid_argument(std::string("Storage not found: ") + name);
- return pimpl->storages_.at(name);
+ return pimpl->storages_.at(name)->get_iface();
}
/** @brief Find a storage from its name (or nullptr if that storage does not exist) */
Storage* Engine::storage_by_name_or_null(const std::string& name)
{
auto storage = pimpl->storages_.find(name);
- return storage == pimpl->storages_.end() ? nullptr : storage->second;
+ return storage == pimpl->storages_.end() ? nullptr : storage->second->get_iface();
}
-void Engine::storage_register(const std::string& name, Storage* storage)
+void Engine::storage_register(const std::string& name, const Storage* storage)
{
- pimpl->storages_[name] = storage;
+ pimpl->storages_[name] = storage->get_impl();
}
void Engine::storage_unregister(const std::string& name)
{
std::vector<Link*> res;
for (auto const& kv : pimpl->links_)
- res.push_back(kv.second);
+ res.push_back(kv.second->get_iface());
return res;
}
std::vector<Link*> Engine::get_filtered_links(const std::function<bool(Link*)>& filter)
{
std::vector<Link*> filtered_list;
- for (auto const& kv : pimpl->links_)
- if (filter(kv.second))
- filtered_list.push_back(kv.second);
+ for (auto const& kv : pimpl->links_) {
+ Link* l = kv.second->get_iface();
+ if (filter(l))
+ filtered_list.push_back(l);
+ }
return filtered_list;
}
std::vector<ActorPtr> Engine::get_all_actors()
{
std::vector<ActorPtr> actor_list;
- actor_list.push_back(simgrid::s4u::Actor::self());
- for (auto& kv : simix_global->process_list) {
+ for (auto const& kv : simix_global->process_list) {
actor_list.push_back(kv.second->iface());
}
return actor_list;
std::vector<ActorPtr> Engine::get_filtered_actors(const std::function<bool(ActorPtr)>& filter)
{
std::vector<ActorPtr> actor_list;
- for (auto& kv : simix_global->process_list) {
+ for (auto const& kv : simix_global->process_list) {
if (filter(kv.second->iface()))
actor_list.push_back(kv.second->iface());
}
return pimpl->netzone_root_->get_iface();
}
/** @brief Set the root netzone, containing all others. Once set, it cannot be changed. */
-void Engine::set_netzone_root(s4u::NetZone* netzone)
+void Engine::set_netzone_root(const s4u::NetZone* netzone)
{
xbt_assert(pimpl->netzone_root_ == nullptr, "The root NetZone cannot be changed once set");
pimpl->netzone_root_ = netzone->get_impl();
/** @brief Register a new netpoint to the system */
void Engine::netpoint_register(kernel::routing::NetPoint* point)
{
- // simgrid::kernel::actor::simcall([&]{ FIXME: this segfaults in set_thread
- pimpl->netpoints_[point->get_name()] = point;
- // });
+ simgrid::kernel::actor::simcall([this, point] { pimpl->netpoints_[point->get_name()] = point; });
}
/** @brief Unregister a given netpoint */
{
config::set_parse(str);
}
+void Engine::set_config(const std::string& name, int value)
+{
+ config::set_value(name.c_str(), value);
+}
+void Engine::set_config(const std::string& name, double value)
+{
+ config::set_value(name.c_str(), value);
+}
+void Engine::set_config(const std::string& name, bool value)
+{
+ config::set_value(name.c_str(), value);
+}
+void Engine::set_config(const std::string& name, const std::string& value)
+{
+ config::set_value(name.c_str(), value);
+}
+
} // namespace s4u
} // namespace simgrid
{
simgrid::s4u::Engine::get_instance()->run();
}
-void simgrid_register_function(const char* name, int (*code)(int, char**))
+void simgrid_register_function(const char* name, void (*code)(int, char**))
{
simgrid::s4u::Engine::get_instance()->register_function(name, code);
}
-void simgrid_register_default(int (*code)(int, char**))
+void simgrid_register_default(void (*code)(int, char**))
{
simgrid::s4u::Engine::get_instance()->register_default(code);
}