+ /** @brief Retrieve the engine singleton */
+ static s4u::Engine *instance();
+
+ /** @brief Retrieve the root AS, containing all others */
+ simgrid::s4u::As *rootAs();
+ /** @brief Retrieve the AS of the given name (or nullptr if not found) */
+ simgrid::s4u::As *asByNameOrNull(const char *name);
+
+private:
+ static s4u::Engine *instance_;