UContext::UContext(std::function<void()>&& code, actor::ActorImpl* actor, SwappedContextFactory* factory)
: SwappedContext(std::move(code), actor, factory)
{
+ XBT_VERB("Creating a context of stack %uMb", smx_context_stack_size / 1024 / 1024);
/* if the user provided a function for the actor then use it. If not, nothing to do for maestro. */
if (has_code()) {
getcontext(&this->uc_);