-/* Copyright (c) 2016-2017. The SimGrid Team.
+/* Copyright (c) 2016-2018. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
FutureStateBase(FutureStateBase const&) = delete;
FutureStateBase& operator=(FutureStateBase const&) = delete;
- XBT_PUBLIC(void) schedule(simgrid::xbt::Task<void()>&& job);
+ XBT_PUBLIC void schedule(simgrid::xbt::Task<void()>&& job);
void set_exception(std::exception_ptr exception)
{
* You are not expected to use them directly but to create them
* implicitely through a @ref simgrid::kernel::Promise.
* Alternatively kernel operations could inherit or contain FutureState
- * if they are managed with @ref std::shared_ptr.
+ * if they are managed with std::shared_ptr.
**/
template<class T>
class FutureState : public FutureStateBase {
}
};
-template<class T>
-void bindPromise(Promise<T> promise, Future<T> future)
+template <class T> void bind_promise(Promise<T> promise, Future<T> future)
{
class PromiseBinder {
public:
- PromiseBinder(Promise<T> promise) : promise_(std::move(promise)) {}
- void operator()(Future<T> future)
- {
- simgrid::xbt::setPromise(promise_, future);
- }
+ explicit PromiseBinder(Promise<T> promise) : promise_(std::move(promise)) {}
+ void operator()(Future<T> future) { simgrid::xbt::set_promise(promise_, future); }
+
private:
Promise<T> promise_;
};
future.then_(PromiseBinder(std::move(promise)));
}
-template<class T> Future<T> unwrapFuture(Future<Future<T>> future);
+template <class T> Future<T> unwrap_future(Future<Future<T>> future);
+
+template <class T>
+XBT_ATTRIB_DEPRECATED_v323("Please use bind_promise") void bindPromise(Promise<T> promise, Future<T> future)
+{
+ bind_promise(promise, future);
+}
+template <class T>
+XBT_ATTRIB_DEPRECATED_v323("Please use unwrap_future") Future<T> unwrapFuture(Future<Future<T>> future)
+{
+ unwrap_future(future);
+}
/** Result of some (probably) asynchronous operation in the SimGrid kernel
*
* );
* </pre>
*
- * This is based on C++1z @ref std::future but with some differences:
+ * This is based on C++1z std::future but with some differences:
*
* * there is no thread synchronization (atomic, mutex, condition variable,
* etc.) because everything happens in the SimGrid event loop;
class Future {
public:
Future() = default;
- Future(std::shared_ptr<FutureState<T>> state) : state_(std::move(state)) {}
+ explicit Future(std::shared_ptr<FutureState<T>> state) : state_(std::move(state)) {}
// Move type:
Future(Future&) = delete;
throw std::future_error(std::future_errc::no_state);
// Give shared-ownership to the continuation:
auto state = std::move(state_);
- state->set_continuation(simgrid::xbt::makeTask(
- std::move(continuation), state));
+ state->set_continuation(simgrid::xbt::make_task(std::move(continuation), state));
}
/** Attach a continuation to this future
*
* This version never does future unwrapping.
*/
- template<class F>
- auto thenNoUnwrap(F continuation)
- -> Future<decltype(continuation(std::move(*this)))>
+ template <class F> auto then_no_unwrap(F continuation) -> Future<decltype(continuation(std::move(*this)))>
{
typedef decltype(continuation(std::move(*this))) R;
if (state_ == nullptr)
Promise<R> promise;
Future<R> future = promise.get_future();
// ...and when the current future is ready...
- state->set_continuation(simgrid::xbt::makeTask(
- [](Promise<R> promise, std::shared_ptr<FutureState<T>> state, F continuation) {
- // ...set the new future value by running the continuation.
- Future<T> future(std::move(state));
- simgrid::xbt::fulfillPromise(promise,[&]{
- return continuation(std::move(future));
- });
- },
- std::move(promise), state, std::move(continuation)));
- return std::move(future);
+ state->set_continuation(simgrid::xbt::make_task(
+ [](Promise<R> promise, std::shared_ptr<FutureState<T>> state, F continuation) {
+ // ...set the new future value by running the continuation.
+ Future<T> future(std::move(state));
+ simgrid::xbt::fulfill_promise(promise, [&] { return continuation(std::move(future)); });
+ },
+ std::move(promise), state, std::move(continuation)));
+ return future;
+ }
+
+ template <class F>
+ XBT_ATTRIB_DEPRECATED_v323("Please use then_no_unwrap") auto thenNoUnwrap(F continuation)
+ -> Future<decltype(continuation(std::move(*this)))>
+ {
+ then_no_unwrap(continuation);
}
/** Attach a continuation to this future
auto then(F continuation) -> typename std::enable_if<not is_future<decltype(continuation(std::move(*this)))>::value,
Future<decltype(continuation(std::move(*this)))>>::type
{
- return this->thenNoUnwrap(std::move(continuation));
+ return this->then_no_unwrap(std::move(continuation));
}
/** Attach a continuation to this future (future chaining) */
decltype(continuation(std::move(*this)))
>::type
{
- return unwrapFuture(this->thenNoUnwap(std::move(continuation)));
+ return unwrap_future(this->then_no_unwrap(std::move(continuation)));
}
/** Get the value from the future
*
* The future must be valid and ready in order to make this call.
- * @ref std::future blocks when the future is not ready but we are
+ * std::future blocks when the future is not ready but we are
* completely single-threaded so blocking would be a deadlock.
* After the call, the future becomes invalid.
*
std::shared_ptr<FutureState<T>> state_;
};
-template<class T>
-Future<T> unwrapFuture(Future<Future<T>> future)
+template <class T> Future<T> unwrap_future(Future<Future<T>> future)
{
Promise<T> promise;
Future<T> result = promise.get_future();
- bindPromise(std::move(promise), std::move(future));
+ bind_promise(std::move(promise), std::move(future));
return std::move(result);
}
* A @ref Promise is connected to some `Future` and can be used to
* set its result.
*
- * Similar to @ref std::promise
+ * Similar to std::promise
*
* <code>
* // Create a promise and a future:
class Promise {
public:
Promise() : state_(std::make_shared<FutureState<T>>()) {}
- Promise(std::shared_ptr<FutureState<T>> state) : state_(std::move(state)) {}
+ explicit Promise(std::shared_ptr<FutureState<T>> state) : state_(std::move(state)) {}
// Move type
Promise(Promise const&) = delete;
class Promise<void> {
public:
Promise() : state_(std::make_shared<FutureState<void>>()) {}
- Promise(std::shared_ptr<FutureState<void>> state) : state_(std::move(state)) {}
+ explicit Promise(std::shared_ptr<FutureState<void>> state) : state_(std::move(state)) {}
~Promise()
{
if (state_ && state_->get_status() == FutureStatus::not_ready)