void ws_action_set_priority(surf_action_t action, double priority);
void ws_action_set_bound(surf_action_t action, double bound);
+void ws_action_set_affinity(surf_action_t action, void *workstation, unsigned long mask);
surf_action_t ws_execute(void *workstation, double size);
surf_action_t ws_action_sleep(void *workstation, double duration);