#include <algorithm>
#include <string>
-XBT_LOG_NEW_CATEGORY(s4u, "Log channels of the S4U (Simgrid for you) interface");
+XBT_LOG_NEW_CATEGORY(s4u, "Log channels of the S4U (SimGrid for you) interface");
XBT_LOG_NEW_DEFAULT_SUBCATEGORY(s4u_engine, s4u, "Logging specific to S4U (engine)");
static simgrid::kernel::actor::ActorCode maestro_code;
Engine* Engine::get_instance(int* argc, char** argv)
{
if (Engine::instance_ == nullptr) {
- auto* e = new Engine(argc, argv);
+ const auto* e = new Engine(argc, argv);
xbt_assert(Engine::instance_ == e);
}
return Engine::instance_;