simgrid::mc::ActorInformation* info = actor_info_cast(actor);
if (info->name.empty()) {
- simgrid::xbt::string_data string_data = (simgrid::xbt::string_data&)actor->name;
+ simgrid::xbt::string_data string_data = simgrid::xbt::string::to_string_data(actor->name);
info->name = process->read_string(remote(string_data.data), string_data.len);
}
return info->name.c_str();