action->suspended_ = 2;
if (duration < 0) { // NO_MAX_DURATION
/* Move to the *end* of the corresponding action set. This convention is used to speed up update_resource_state */
action->suspended_ = 2;
if (duration < 0) { // NO_MAX_DURATION
/* Move to the *end* of the corresponding action set. This convention is used to speed up update_resource_state */