#define _XBT_CONTEXT_SYSV_PRIVATE_H
#include "xbt/swag.h"
-#include "simix/smx_context_private.h"
+#include "simix/context.h"
#include "portable.h"
SG_BEGIN_DECL()
-
-
/* lower this if you want to reduce the memory consumption */
-#ifndef CONTEXT_STACK_SIZE /* allow lua to override this */
-#define CONTEXT_STACK_SIZE 128*1024
-#endif /*CONTEXT_STACK_SIZE */
#include "context_sysv_config.h" /* loads context system definitions */
#ifdef _XBT_WIN32
#include <win32_ucontext.h> /* context relative declarations */
#else
#include <ucontext.h> /* context relative declarations */
#endif
+
typedef struct s_smx_ctx_sysv {
s_smx_ctx_base_t super; /* Fields of super implementation */
ucontext_t uc; /* the thread that execute the code */
+ ucontext_t old_uc; /* the context that was swapped with */
#ifdef HAVE_VALGRIND_VALGRIND_H
unsigned int valgrind_stack_id; /* the valgrind stack id */
#endif
- char stack[CONTEXT_STACK_SIZE]; /* the thread stack size */
+ char stack[0]; /* the thread stack (must remain the last element of the structure) */
} s_smx_ctx_sysv_t, *smx_ctx_sysv_t;
+
+smx_ctx_sysv_t maestro_context;
+
+void SIMIX_ctx_sysv_factory_init(smx_context_factory_t *factory);
+int smx_ctx_sysv_factory_finalize(smx_context_factory_t *factory);
+
smx_context_t
smx_ctx_sysv_create_context_sized(size_t structure_size,
xbt_main_func_t code, int argc,
- char **argv, void_f_pvoid_t cleanup_func,
- void *cleanup_arg);
+ char **argv,
+ void_pfn_smxprocess_t cleanup_func,
+ void *data);
void smx_ctx_sysv_free(smx_context_t context);
void smx_ctx_sysv_stop(smx_context_t context);
void smx_ctx_sysv_suspend(smx_context_t context);
void smx_ctx_sysv_resume(smx_context_t new_context);
+void smx_ctx_sysv_runall(xbt_dynar_t processes);
+void smx_ctx_sysv_resume_parallel(smx_process_t new_context);
+void smx_ctx_sysv_runall_parallel(xbt_dynar_t processes);
+int smx_ctx_sysv_get_thread_id(void);
+smx_context_t smx_ctx_sysv_self_parallel(void);
SG_END_DECL()
+
#endif /* !_XBT_CONTEXT_SYSV_PRIVATE_H */