-/* SimGrid Lua bindings */
-
/* Copyright (c) 2010. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
+
+/* SimGrid Lua bindings */
+
#include "simgrid_lua.h"
-#include <string.h> // memcpy
+#include "lua_state_cloner.h"
+#include "lua_utils.h"
XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua, bindings, "Lua Bindings");
#define AS_MODULE_NAME "simgrid.AS"
#define TRACE_MODULE_NAME "simgrid.Trace"
-/**
- * @brief A chunk of memory.
- *
- * TODO replace this by a dynar
- */
-typedef struct s_buffer {
- char* data;
- size_t size;
- size_t capacity;
-} s_buffer_t, *buffer_t;
-
-static const char* value_tostring(lua_State* L, int index);
-static const char* keyvalue_tostring(lua_State* L, int key_index, int value_index);
-static void stack_dump(const char *msg, lua_State* L);
-static int writer(lua_State* L, const void* source, size_t size, void* userdata);
-static lua_State* get_father(lua_State* L);
-static void move_value(lua_State* src, lua_State* dst);
-static void move_value_impl(lua_State* src, lua_State* dst, const char* name);
-static int l_get_from_father(lua_State* L);
-static lua_State *clone_lua_state(lua_State* L);
-static m_task_t check_task(lua_State *L, int index);
static void register_c_functions(lua_State *L);
-/* ********************************************************************************* */
-/* helper functions */
-/* ********************************************************************************* */
-
-/**
- * @brief Returns a string representation of a value in the Lua stack.
- *
- * This function is for debugging purposes.
- * It always returns the same pointer.
- *
- * @param L the Lua state
- * @param index index in the stack
- * @return a string representation of the value at this index
- */
-static const char* value_tostring(lua_State* L, int index) {
-
- static char buff[64];
-
- switch (lua_type(L, index)) {
-
- case LUA_TNIL:
- sprintf(buff, "nil");
- break;
-
- case LUA_TNUMBER:
- sprintf(buff, "%.3f", lua_tonumber(L, index));
- break;
-
- case LUA_TBOOLEAN:
- sprintf(buff, "%s", lua_toboolean(L, index) ? "true" : "false");
- break;
-
- case LUA_TSTRING:
- snprintf(buff, 63, "'%s'", lua_tostring(L, index));
- break;
-
- case LUA_TFUNCTION:
- if (lua_iscfunction(L, index)) {
- sprintf(buff, "C-function");
- }
- else {
- sprintf(buff, "function");
- }
- break;
-
- case LUA_TTABLE:
- sprintf(buff, "table(%p)", lua_topointer(L, index));
- break;
-
- case LUA_TLIGHTUSERDATA:
- case LUA_TUSERDATA:
- sprintf(buff, "userdata(%p)", lua_touserdata(L, index));
- break;
-
- case LUA_TTHREAD:
- sprintf(buff, "thread");
- break;
- }
- return buff;
-}
-
-/**
- * @brief Returns a string representation of a key-value pair.
- *
- * This function is for debugging purposes.
- * It always returns the same pointer.
- *
- * @param L the Lua state
- * @param key_index index of the key
- * @param value_index index of the value
- * @return a string representation of the key-value pair
- */
-static const char* keyvalue_tostring(lua_State* L, int key_index, int value_index) {
-
- static char buff[64];
- /* value_tostring also always returns the same pointer */
- int len = snprintf(buff, 63, "[%s] -> ", value_tostring(L, key_index));
- snprintf(buff + len, 63 - len, "%s", value_tostring(L, value_index));
- return buff;
-}
-
-/**
- * @brief Returns a string composed of the specified number of spaces.
- *
- * This function is for debugging purposes.
- * It always returns the same pointer.
- *
- * @param length length of the string
- * @return a string of this length with only spaces
- */
-static const char* get_spaces(int length) {
-
- static char spaces[128];
-
- xbt_assert(length < 128);
- memset(spaces, ' ', length);
- spaces[length] = '\0';
- return spaces;
-}
-
-/**
- * @brief Dumps the Lua stack if debug logs are enabled.
- * @param msg a message to print
- * @param L a Lua state
- */
-static void stack_dump(const char* msg, lua_State* L)
-{
- if (XBT_LOG_ISENABLED(lua, xbt_log_priority_debug)) {
- char buff[2048];
- char* p = buff;
- int i;
- int top = lua_gettop(L);
-
- //if (1) return;
-
- fflush(stdout);
-
- p[0] = '\0';
- for (i = 1; i <= top; i++) { /* repeat for each level */
-
- p += sprintf(p, "%s", value_tostring(L, i));
- p += sprintf(p, " "); /* put a separator */
- }
- XBT_DEBUG("%s%s", msg, buff);
- }
-}
-
-/**
- * @brief Writes the specified data into a memory buffer.
- *
- * This function is a valid lua_Writer that writes into a memory buffer passed
- * as userdata.
- *
- * @param L a lua state
- * @param source some data
- * @param sz number of bytes of data
- * @param user_data the memory buffer to write
- */
-static int writer(lua_State* L, const void* source, size_t size, void* userdata) {
-
- buffer_t buffer = (buffer_t) userdata;
- while (buffer->capacity < buffer->size + size) {
- buffer->capacity *= 2;
- buffer->data = xbt_realloc(buffer->data, buffer->capacity);
- }
- memcpy(buffer->data + buffer->size, source, size);
- buffer->size += size;
-
- return 0;
-}
-
-/**
- * @brief Returns the father of a state.
- * @param L a Lua state
- * @return its father
- */
-static lua_State* get_father(lua_State* L) {
-
- /* ... */
- lua_pushstring(L, "simgrid.father");
- /* ... "simgrid.father" */
- lua_rawget(L, LUA_REGISTRYINDEX);
- /* ... father */
- lua_State* father = lua_touserdata(L, -1);
- lua_pop(L, 1);
- /* ... */
- return father;
-}
-
-/**
- * @brief Pops a value from a state and pushes it onto the stack of another
- * state.
- *
- * @param src the source state
- * @param dst the destination state
- */
-static void move_value(lua_State* src, lua_State* dst) {
-
- if (src != dst) {
-
- /* get the list of visited tables from father at index 1 of dst */
- /* src: ... value
- dst: ... */
- lua_getfield(dst, LUA_REGISTRYINDEX, "simgrid.father_visited_tables");
- /* dst: ... visited */
- lua_insert(dst, 1);
- /* dst: visited ... */
-
- move_value_impl(src, dst, value_tostring(src, -1));
- /* src: ...
- dst: visited ... value */
- lua_remove(dst, 1);
- /* dst: ... value */
- stack_dump("src after xmove: ", src);
- stack_dump("dst after xmove: ", dst);
- }
-}
-
-/**
- * @brief Pops a value from the stack of a source state and pushes it on the
- * stack of another state.
- *
- * If the value is a table, its content is copied recursively. To avoid cycles,
- * a table of previously visited tables must be present at index 1 of dst.
- * Its keys are pointers to visited tables in src and its values are the tables
- * already built.
- *
- * TODO: add support of closures
- *
- * @param src the source state
- * @param dst the destination state, with a list of visited tables at index 1
- * @param name a name describing the value
- */
-static void move_value_impl(lua_State* src, lua_State *dst, const char* name) {
-
- luaL_checkany(src, -1); /* check the value to copy */
- luaL_checktype(dst, 1, LUA_TTABLE); /* check the presence of a table of
- previously visited tables */
-
- int indent = (lua_gettop(dst) - 1) * 6;
- XBT_DEBUG("%sCopying data %s", get_spaces(indent), name);
- indent += 2;
-
- stack_dump("src before copying a value (should be ... value): ", src);
- stack_dump("dst before copying a value (should be visited ...): ", dst);
-
- switch (lua_type(src, -1)) {
-
- case LUA_TNIL:
- lua_pushnil(dst);
- break;
-
- case LUA_TNUMBER:
- lua_pushnumber(dst, lua_tonumber(src, -1));
- break;
-
- case LUA_TBOOLEAN:
- lua_pushboolean(dst, lua_toboolean(src, -1));
- break;
-
- case LUA_TSTRING:
- /* no worries about memory: lua_pushstring makes a copy */
- lua_pushstring(dst, lua_tostring(src, -1));
- break;
-
- case LUA_TFUNCTION:
- /* it's a function that does not exist yet in L2 */
-
- if (lua_iscfunction(src, -1)) {
- /* it's a C function: just copy the pointer */
- lua_CFunction f = lua_tocfunction(src, -1);
- lua_pushcfunction(dst, f);
- }
- else {
- /* it's a Lua function: dump it from src */
- XBT_DEBUG("%sDumping Lua function '%s'", get_spaces(indent), name);
-
- s_buffer_t buffer;
- buffer.capacity = 64;
- buffer.size = 0;
- buffer.data = xbt_new(char, buffer.capacity);
-
- /* copy the binary chunk from src into a buffer */
- int error = lua_dump(src, writer, &buffer);
- xbt_assert(!error, "Failed to dump function '%s' from the source state: error %d",
- name, error);
-
- /* load the chunk into dst */
- error = luaL_loadbuffer(dst, buffer.data, buffer.size, name);
- xbt_assert(!error, "Failed to load function '%s' into the destination state: %s",
- name, lua_tostring(dst, -1));
- XBT_DEBUG("%sFunction '%s' successfully loaded", get_spaces(indent), name);
- }
- break;
-
- case LUA_TTABLE:
-
- /* first register the table in the source state itself */
- lua_getfield(src, LUA_REGISTRYINDEX, "simgrid.visited_tables");
- /* src: ... table visited */
- lua_pushlightuserdata(src, (void*) lua_topointer(src, -1));
- /* src: ... table visited psrctable */
- lua_pushvalue(src, -3);
- /* src: ... table visited psrctable table */
- lua_settable(src, -3);
- /* src: ... table visited */
- lua_pop(src, 1);
- /* src: ... table */
-
- /* see if this table was already known by dst */
- lua_pushlightuserdata(dst, (void*) lua_topointer(src, -1));
- /* dst: visited ... psrctable */
- lua_gettable(dst, 1);
- /* dst: visited ... table/nil */
- if (lua_istable(dst, -1)) {
- XBT_DEBUG("%sNothing to do: table already visited (%p)",
- get_spaces(indent), lua_topointer(src, -1));
- /* dst: visited ... table */
- }
- else {
- XBT_DEBUG("%sFirst visit of this table (%p)", get_spaces(indent),
- lua_topointer(src, -1));
- /* dst: visited ... nil */
- lua_pop(dst, 1);
- /* dst: visited ... */
-
- /* first visit: create the new table in dst */
- lua_newtable(dst);
- /* dst: visited ... table */
-
- /* mark the table as visited to avoid infinite recursion */
- lua_pushlightuserdata(dst, (void*) lua_topointer(src, -1));
- /* dst: visited ... table psrctable */
- lua_pushvalue(dst, -2);
- /* dst: visited ... table psrctable table */
- lua_settable(dst, 1);
- /* dst: visited ... table */
- XBT_DEBUG("%sTable marked as visited", get_spaces(indent));
-
- stack_dump("dst after marking the table as visited (should be visited ... table): ", dst);
-
- /* copy the metatable if any */
- int has_meta_table = lua_getmetatable(src, -1);
- /* src: ... table mt? */
- if (has_meta_table) {
- XBT_DEBUG("%sCopying metatable", get_spaces(indent));
- /* src: ... table mt */
- move_value_impl(src, dst, "metatable");
- /* src: ... table
- dst: visited ... table mt */
- lua_setmetatable(dst, -2);
- /* dst: visited ... table */
- }
- else {
- XBT_DEBUG("%sNo metatable", get_spaces(indent));
- }
-
- stack_dump("src before traversing the table (should be ... table): ", src);
- stack_dump("dst before traversing the table (should be visited ... table): ", dst);
-
- /* traverse the table of src and copy each element */
- lua_pushnil(src);
- /* src: ... table nil */
- while (lua_next(src, -2) != 0) {
- /* src: ... table key value */
-
- XBT_DEBUG("%sCopying table element %s", get_spaces(indent), keyvalue_tostring(src, -2, -1));
-
- stack_dump("src before copying table element (should be ... table key value): ", src);
- stack_dump("dst before copying table element (should be visited ... table): ", dst);
-
- /* copy the key */
- lua_pushvalue(src, -2);
- /* src: ... table key value key */
- indent += 2;
- XBT_DEBUG("%sCopying the key part of the table element", get_spaces(indent));
- move_value_impl(src, dst, value_tostring(src, -1));
- /* src: ... table key value
- dst: visited ... table key */
- XBT_DEBUG("%sCopied the key part of the table element", get_spaces(indent));
-
- /* copy the value */
- XBT_DEBUG("%sCopying the value part of the table element", get_spaces(indent));
- move_value_impl(src, dst, value_tostring(src, -1));
- /* src: ... table key
- dst: visited ... table key value */
- XBT_DEBUG("%sCopied the value part of the table element", get_spaces(indent));
- indent -= 2;
-
- /* set the table element */
- lua_settable(dst, -3);
- /* dst: visited ... table */
-
- /* the key stays on top of src for next iteration */
- stack_dump("src before next iteration (should be ... table key): ", src);
- stack_dump("dst before next iteration (should be visited ... table): ", dst);
-
- XBT_DEBUG("%sTable element copied", get_spaces(indent));
- }
- XBT_DEBUG("%sFinished traversing the table", get_spaces(indent));
- }
- break;
-
- case LUA_TLIGHTUSERDATA:
- lua_pushlightuserdata(dst, lua_touserdata(src, -1));
- break;
-
- case LUA_TUSERDATA:
- {
- /* copy the data */
- /* src: ... udata
- dst: visited ... */
- size_t size = lua_objlen(src, -1);
- void* src_block = lua_touserdata(src, -1);
- void* dst_block = lua_newuserdata(dst, size);
- /* dst: visited ... udata */
- memcpy(dst_block, src_block, size);
-
- /* copy the metatable if any */
- int has_meta_table = lua_getmetatable(src, -1);
- /* src: ... udata mt? */
- if (has_meta_table) {
- XBT_DEBUG("%sCopying metatable of userdata (%p)", get_spaces(indent),
- lua_topointer(src, -1));
- /* src: ... udata mt */
- lua_State* father = get_father(dst);
-
- if (father != NULL) {
- XBT_DEBUG("%sGet the metatable from my father", get_spaces(indent));
- /* find the same metatable in the father state */
- /* TODO find in visited_tables of src the pointer to the same
- * metatable in the father world, then copy the metatable from the
- * father world into dst
- */
- lua_pushstring(father, "simgrid.visited_tables");
- /* father: ... "simgrid.visited_tables" */
- lua_rawget(father, LUA_REGISTRYINDEX);
- /* father: ... visited */
- lua_pushlightuserdata(father, (void*) lua_topointer(src, -1));
- /* father: ... visited pfathermt */
- lua_gettable(father, -2);
- /* father: ... visited mt */
- move_value_impl(father, dst, "(father metatable)");
- /* father: ... visited
- dst: visited ... udata mt */
- lua_pop(father, 1);
- /* father: ... */
- }
- else {
- XBT_DEBUG("%sI have no father", get_spaces(indent));
- move_value_impl(src, dst, "metatable");
- /* src: ... udata
- dst: visited ... udata mt */
- }
- lua_setmetatable(dst, -2);
- /* dst: visited ... udata */
-
- XBT_DEBUG("%sMetatable of userdata copied", get_spaces(indent));
- }
- else {
- XBT_DEBUG("%sNo metatable for this userdata", get_spaces(indent));
- /* src: ... udata */
- }
- }
- break;
-
- case LUA_TTHREAD:
- XBT_WARN("Cannot copy a thread from the source state.");
- lua_pushnil(dst);
- break;
- }
-
- /* pop the value from src */
- lua_pop(src, 1);
-
- indent -= 2;
- XBT_DEBUG("%sData copied", get_spaces(indent));
-
- stack_dump("src after copying a value (should be ...): ", src);
- stack_dump("dst after copying a value (should be visited ... value): ", dst);
-}
-
-/**
- * @brief Copies a global value or a registry value from the father state.
- *
- * The state L must have a father, i.e. it should have been created by
- * clone_lua_state().
- * This function is meant to be an __index metamethod.
- * Consequently, it assumes that the stack has two elements:
- * a table (either the environment or the registry of L) and the string key of
- * a value that does not exist yet in this table. It copies the corresponding
- * value from the father state and pushes it on the stack of L.
- * If the value does not exist in the father state either, nil is pushed.
- *
- * TODO: make this function thread safe. If the simulation runs in parallel,
- * several simulated processes may trigger this __index metamethod at the same
- * time and get globals from maestro.
- *
- * @param L the current state
- * @return number of return values pushed (always 1)
- */
-static int l_get_from_father(lua_State *L) {
-
- /* check the arguments */
- luaL_checktype(L, 1, LUA_TTABLE);
- const char* key = luaL_checkstring(L, 2);
- /* L: table key */
- XBT_DEBUG("__index of '%s' begins", key);
-
- /* want a global or a registry value? */
- int pseudo_index;
- if (lua_equal(L, 1, LUA_REGISTRYINDEX)) {
- /* registry */
- pseudo_index = LUA_REGISTRYINDEX;
- XBT_DEBUG("Will get the value from the registry of the father");
- }
- else {
- /* global */
- pseudo_index = LUA_GLOBALSINDEX;
- XBT_DEBUG("Will get the value from the globals of the father");
- }
-
- /* get the father */
- lua_State* father = get_father(L);
-
- if (father == NULL) {
- XBT_WARN("This state has no father");
- lua_pop(L, 3);
- lua_pushnil(L);
- return 1;
- }
- /* L: table key */
-
- /* get the list of visited tables */
- lua_pushstring(L, "simgrid.father_visited_tables");
- /* L: table key "simgrid.father_visited_tables" */
- lua_rawget(L, LUA_REGISTRYINDEX);
- /* L: table key visited */
- lua_insert(L, 1);
- /* L: visited table key */
-
- /* get the value from the father */
- lua_getfield(father, pseudo_index, key);
- /* father: ... value */
-
- /* push the value onto the stack of L */
- move_value_impl(father, L, key);
- /* father: ...
- L: visited table key value */
- lua_remove(L, 1);
- /* L: table key value */
-
- /* prepare the return value of __index */
- lua_pushvalue(L, -1);
- /* L: table key value value */
- lua_insert(L, 1);
- /* L: value table key value */
-
- /* save the copied value in the table for subsequent accesses */
- lua_settable(L, -3);
- /* L: value table */
- lua_settop(L, 1);
- /* L: value */
-
- XBT_DEBUG("__index of '%s' returns %s", key, value_tostring(L, -1));
-
- return 1;
-}
-
-/**
- * @brief Creates a new Lua state and get its environment from an existing state.
- *
- * The state created is independent from the existing one and has its own
- * copies of global variables and functions.
- * However, the global variables and functions are not copied right now from
- * the original state; they are copied only the first time they are accessed.
- * This behavior saves time and memory, and is okay for Simgrid's needs.
- *
- * @param father an existing state
- * @return the state created
- */
-static lua_State* clone_lua_state(lua_State *father) {
-
- /* create the new state */
- lua_State *L = luaL_newstate();
-
- /* set its environment and its registry:
- * - create a table newenv
- * - create a metatable mt
- * - set mt.__index = a function that copies the global from the father state
- * - set mt as the metatable of the registry
- * - set mt as the metatable of newenv
- * - set newenv as the environment of the new state
- */
- lua_pushthread(L); /* thread */
- lua_newtable(L); /* thread newenv */
- lua_newtable(L); /* thread newenv mt */
- lua_pushvalue(L, LUA_REGISTRYINDEX); /* thread newenv mt reg */
- lua_pushcfunction(L, l_get_from_father); /* thread newenv mt reg f */
- lua_setfield(L, -3, "__index"); /* thread newenv mt reg */
- lua_pushvalue(L, -2); /* thread newenv mt reg mt */
- lua_setmetatable(L, -2); /* thread newenv mt reg */
- lua_pop(L, 1); /* thread newenv mt */
- lua_setmetatable(L, -2); /* thread newenv */
- lua_setfenv(L, -2); /* thread */
- lua_pop(L, 1); /* -- */
-
- /* set a pointer to the father */
- lua_pushstring(L, "simgrid.father"); /* "simgrid.father" */
- lua_pushlightuserdata(L, father); /* "simgrid.father" father */
- lua_rawset(L, LUA_REGISTRYINDEX);
- /* -- */
-
- /* create the table of visited tables from the father */
- lua_pushstring(L, "simgrid.father_visited_tables");
- /* "simgrid.father_visited_tables" */
- lua_newtable(L); /* "simgrid.father_visited_tables" visited */
- lua_rawset(L, LUA_REGISTRYINDEX);
- /* -- */
-
- /* create the table of my own visited tables */
- /* TODO simgrid.father_visited_tables probably becomes useless */
- lua_pushstring(L, "simgrid.visited_tables");
- /* "simgrid.visited_tables" */
- lua_newtable(L); /* "simgrid.visited_tables" visited */
- lua_rawset(L, LUA_REGISTRYINDEX);
- /* -- */
-
- /* open the standard libs (theoretically, this is not necessary as they can
- * be inherited like any global values, but without a proper support of
- * closures, iterators like ipairs don't work). */
- XBT_DEBUG("Metatable of globals and registry set, opening standard libraries now");
- luaL_openlibs(L);
-
- XBT_DEBUG("New state created");
-
- return L;
-}
-
-/*
static void *my_checkudata (lua_State *L, int ud, const char *tname) {
+
+ XBT_DEBUG("Checking the task: ud = %d", ud);
+ sglua_stack_dump("my_checkudata: ", L);
void *p = lua_touserdata(L, ud);
lua_getfield(L, LUA_REGISTRYINDEX, tname);
const void* correct_mt = lua_topointer(L, -1);
int has_mt = lua_getmetatable(L, ud);
+ XBT_DEBUG("Checking the task: has metatable ? %d", has_mt);
const void* actual_mt = NULL;
if (has_mt) { actual_mt = lua_topointer(L, -1); lua_pop(L, 1); }
XBT_DEBUG("Checking the task's metatable: expected %p, found %p", correct_mt, actual_mt);
- stack_dump("my_checkudata: ", L);
+ sglua_stack_dump("my_checkudata: ", L);
if (p == NULL || !lua_getmetatable(L, ud) || !lua_rawequal(L, -1, -2))
luaL_typerror(L, ud, tname);
lua_pop(L, 2);
return p;
}
-*/
/**
* @brief Ensures that a userdata on the stack is a task
static m_task_t checkTask(lua_State * L, int index)
{
m_task_t *pi, tk;
+ XBT_DEBUG("Lua task: %s", sglua_tostring(L, index));
luaL_checktype(L, index, LUA_TTABLE);
lua_getfield(L, index, "__simgrid_task");
if (res == MSG_OK) {
lua_State *sender_stack = MSG_task_get_data(tk);
-
- stack_dump("sender before moving data: ", sender_stack);
- stack_dump("receiver before moving data: ", L);
-
- move_value(sender_stack, L); // copy the data directly from sender's stack
-
- stack_dump("sender after moving data: ", sender_stack);
- stack_dump("receiver after moving data: ", L);
-
+ sglua_move_value(sender_stack, L); // copy the data directly from sender's stack
MSG_task_set_data(tk, NULL);
}
else {
static int Host_self(lua_State * L)
{
+ /* -- */
m_host_t host = MSG_host_self();
lua_newtable(L);
- m_host_t *lua_host =(m_host_t *)lua_newuserdata(L,sizeof(m_host_t));
+ /* table */
+ m_host_t* lua_host = (m_host_t*) lua_newuserdata(L, sizeof(m_host_t));
+ /* table ud */
*lua_host = host;
luaL_getmetatable(L, HOST_MODULE_NAME);
+ /* table ud mt */
lua_setmetatable(L, -2);
+ /* table ud */
lua_setfield(L, -2, "__simgrid_host");
+ /* table */
return 1;
}
{
XBT_DEBUG("Run lua code %s", argv[0]);
- lua_State *L = clone_lua_state(lua_maestro_state);
+ lua_State *L = sglua_clone_maestro();
int res = 1;
/* start the function */
/* initialize access to my tables by children Lua states */
lua_newtable(L);
- lua_setfield(L, LUA_REGISTRYINDEX, "simgrid.visited_tables");
+ lua_setfield(L, LUA_REGISTRYINDEX, "simgrid.maestro_tables");
register_c_functions(L);
return 1;
}
+/**
+ * @brief Returns whether a Lua state is the maestro state.
+ * @param L a Lua state
+ * @return true if this is maestro
+ */
+int sglua_is_maestro(lua_State* L) {
+ return L == lua_maestro_state;
+}
+
+/**
+ * @brief Returns the maestro state.
+ * @return true the maestro Lua state
+ */
+lua_State* sglua_get_maestro(void) {
+ return lua_maestro_state;
+}
+
/**
* Makes the appropriate Simgrid functions available to the Lua world.
* @param L a Lua world