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Implement thread factory with std::thread, and cleanups
[simgrid.git]
/
ChangeLog
diff --git
a/ChangeLog
b/ChangeLog
index
41b70b5
..
2e43e78
100644
(file)
--- a/
ChangeLog
+++ b/
ChangeLog
@@
-22,11
+22,17
@@
XBT:
OsSemaphore is implemented in a portable way with C++11 threads.
This should allow much more threads to be created at the same time,
allowing Mac and Java users to simulate many more actors.
OsSemaphore is implemented in a portable way with C++11 threads.
This should allow much more threads to be created at the same time,
allowing Mac and Java users to simulate many more actors.
+ - Implement the 'thread' factory with std::thread instead of xbt ones.
+ It is not possible to set the stack size with threads anymore, but
+ -fsplit-stack is the way to go nowadays when using threads.
- Drop several unused xbt_os_thread_t functions:
- Drop several unused xbt_os_thread_t functions:
+ - xbt_os_thread_exit()
- xbt_os_thread_get_extra_data()
- xbt_os_thread_set_extra_data()
- xbt_os_thread_self()
- xbt_os_thread_self_name()
- xbt_os_thread_get_extra_data()
- xbt_os_thread_set_extra_data()
- xbt_os_thread_self()
- xbt_os_thread_self_name()
+ - xbt_os_thread_setstacksize()
+ - xbt_os_thread_setguardsize()
- Drop xbt_ex_display(), use simgrid::xbt::log_exception() instead.
Fixed bugs:
- Drop xbt_ex_display(), use simgrid::xbt::log_exception() instead.
Fixed bugs: