Host(Host const&) = delete;
Host& operator=(Host const&) = delete;
- /** Retrieves an host from its name, or return nullptr */
+ /** Retrieve an host from its name, or return nullptr */
static Host* by_name_or_null(std::string name);
- /** Retrieves an host from its name, or die */
+ /** Retrieve an host from its name, or die */
static s4u::Host* by_name(std::string name);
- /** Retrieves the host on which the current actor is running */
+ /** Retrieve the host on which the current actor is running */
static s4u::Host* current();
/** Retrieves the name of that host as a C++ string */