-/* Copyright (c) 2013-2021. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2013-2022. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
/******************** Non-deterministic message ordering *********************/
-/* This example implements one process which receives messages from two other */
-/* processes. There is no bug on it, it is just provided to test the soundness*/
+/* This example implements one actor which receives messages from two other */
+/* actors. There is no bug on it, it is just provided to test the soundness */
/* of the state space reduction with DPOR, if the maximum depth (defined with */
/* --cfg=model-check/max-depth:) is reached. */
/******************************************************************************/
XBT_LOG_NEW_DEFAULT_CATEGORY(electric_fence, "Example to check the soundness of DPOR");
+namespace sg4 = simgrid::s4u;
+
static void server()
{
- int* data1 = nullptr;
- int* data2 = nullptr;
- simgrid::s4u::CommPtr comm_received1 = simgrid::s4u::Mailbox::by_name("mymailbox")->get_async<int>(&data1);
- simgrid::s4u::CommPtr comm_received2 = simgrid::s4u::Mailbox::by_name("mymailbox")->get_async<int>(&data2);
+ int* data1 = nullptr;
+ int* data2 = nullptr;
+ sg4::CommPtr comm_received1 = sg4::Mailbox::by_name("mymailbox")->get_async<int>(&data1);
+ sg4::CommPtr comm_received2 = sg4::Mailbox::by_name("mymailbox")->get_async<int>(&data2);
comm_received1->wait();
comm_received2->wait();
static void client(int id)
{
auto* payload = new int(id);
- simgrid::s4u::Mailbox::by_name("mymailbox")->put(payload, 10000);
+ sg4::Mailbox::by_name("mymailbox")->put(payload, 10000);
XBT_INFO("Sent!");
}
int main(int argc, char* argv[])
{
- simgrid::s4u::Engine e(&argc, argv);
+ sg4::Engine e(&argc, argv);
e.load_platform(argv[1]);
- simgrid::s4u::Actor::create("server", simgrid::s4u::Host::by_name("HostA"), server);
- simgrid::s4u::Actor::create("client", simgrid::s4u::Host::by_name("HostB"), client, 1);
- simgrid::s4u::Actor::create("client", simgrid::s4u::Host::by_name("HostC"), client, 2);
+ sg4::Actor::create("server", e.host_by_name("HostA"), server);
+ sg4::Actor::create("client", e.host_by_name("HostB"), client, 1);
+ sg4::Actor::create("client", e.host_by_name("HostC"), client, 2);
e.run();
return 0;