+
+/** \page MSG_ex_asynchronous_communications Asynchronous communication applications
+
+ Simulation of asynchronous communications between a sender and a receiver using a realistic platform and
+ an external description of the deployment.
+
+ \section MSG_ex_ms_TOC Table of contents:
+ - \ref MSG_ext_icomms_code
+ - \ref MSG_ext_icomms_preliminary
+ - \ref MSG_ext_icomms_Sender
+ - \ref MSG_ext_icomms_Receiver
+ - \ref MSG_ext_icomms_core
+ - \ref MSG_ext_icomms_Main
+ - \ref MSG_ext_icomms_fct_Waitall
+ - \ref MSG_ext_icomms_fct_Waitany
+
+ <hr>
+
+ \dontinclude msg/icomms/peer.c
+
+ \section MSG_ext_icomms_code Code of the application
+
+ \subsection MSG_ext_icomms_preliminary Preliminary declarations
+ \skip include
+ \until Sender function
+
+ \subsection MSG_ext_icomms_Sender Sender function
+
+ The sender send to a receiver an asynchronous message with the function "MSG_task_isend()". Cause this function is non-blocking
+ we have to make "MSG_comm_test()" to know if the communication is finished for finally destroy it with function "MSG_comm_destroy()".
+ It also available to "make MSG_comm_wait()" which make both of them.
+
+ C style arguments (argc/argv) are interpreted as:
+ - the number of tasks to distribute
+ - the computation size of each task
+ - the size of the files associated to each task
+ - a list of host that will accept those tasks.
+ - the time to sleep at the beginning of the function
+ - This time defined the process sleep time
+ if time = 0 use of MSG_comm_wait()
+ if time > 0 use of MSG_comm_test()
+
+
+ \until Receiver function
+
+ \subsection MSG_ext_icomms_Receiver Receiver function
+
+ This function executes tasks when it receives them. As the receiving is asynchronous we have to test the communication to know
+ if it is completed or not with "MSG_comm_test()" or wait for the completion "MSG_comm_wait()".
+
+ C style arguments (argc/argv) are interpreted as:
+ - the id to use for received the communication.
+ - the time to sleep at the beginning of the function
+ - This time defined the process sleep time
+ if time = 0 use of MSG_comm_wait()
+ if time > 0 use of MSG_comm_test()
+
+ \until Test function
+
+ \subsection MSG_ext_icomms_core Simulation core
+
+ This function is the core of the simulation and is divided only into 3 parts
+ thanks to MSG_create_environment() and MSG_launch_application().
+ -# Simulation settings : MSG_create_environment() creates a realistic
+ environment
+ -# Application deployment : create the agents on the right locations with
+ MSG_launch_application()
+ -# The simulation is run with #MSG_main()
+
+ Its arguments are:
+ - <i>platform_file</i>: the name of a file containing an valid surfxml platform description.
+ - <i>application_file</i>: the name of a file containing a valid surfxml application description
+
+ \until Main function
+
+ \subsection MSG_ext_icomms_Main Main function
+
+ This initializes MSG, runs a simulation, and free all data-structures created by MSG.
+
+ \until end_of_main
+
+ \dontinclude msg/icomms/peer2.c
+
+ \section MSG_ext_icomms_fct_Waitall Waitall function for sender
+
+ The use of this function permit to send all messages and wait for the completion of all in one time.
+
+ \skipline Sender function
+ \until end_of_sender
+
+ \section MSG_ext_icomms_fct_Waitany Waitany function
+
+ The MSG_comm_waitany() function return the place of the first message send or receive from a xbt_dynar_t table.
+
+ \subsection MSG_ext_icomms_fct_Waitany_sender From a sender
+ We can use this function to wait all sended messages.
+ \dontinclude msg/icomms/peer3.c
+ \skipline Sender function
+ \until end_of_sender
+
+ \subsection MSG_ext_icomms_fct_Waitany_receiver From a receiver
+ We can also wait for the receiving of all messages.
+ \dontinclude msg/icomms/peer3.c
+ \skipline Receiver function
+ \until end_of_receiver
+
+*/
+
+/** \page MSG_ex_master_slave_scrip_lua Master/slave application using lua console
+
+ Simulation of a master-slave application using a realistic platform and
+ an external description of the deployment via a lua script.
+
+ \section MSG_ex_msl_TOC Table of contents:
+
+ - \ref MSG_ext_msl_code
+ - \ref MSG_ext_msl_preliminary
+ - \ref MSG_ext_msl_master
+ - \ref MSG_ext_msl_slave
+ - \ref MSG_ext_msl_core
+ - \ref MSG_ext_msl_main
+ - \ref MSG_ext_msl_helping
+ - \ref MSG_ext_msl_platform
+
+<hr>
+
+ \dontinclude msg/masterslave/masterslave_console.c
+
+ \section MSG_ext_msl_code Code of the application
+
+ \subsection MSG_ext_msl_preliminary Preliminary declarations
+
+ \skip include
+ \until } channel_t;
+
+ \subsection MSG_ext_msl_master Master code
+
+ This function has to be assigned to a m_process_t that will behave as the master.
+ It should not be called directly but either given as a parameter to
+ #MSG_process_create() or registered as a public function through
+ #MSG_function_register() and then automatically assigned to a process through
+ #MSG_load_platform_script().
+
+ C style arguments (argc/argv) are interpreted as:
+ - the number of tasks to distribute
+ - the computation size of each task
+ - the size of the files associated to each task
+ - number of hosts that will accept those tasks.
+
+ Tasks are dumbly sent in a round-robin style.
+
+ \until end_of_master
+\subsection MSG_ext_msl_slave Slave code
+
+ This function has to be assigned to a #m_process_t that has to behave as a slave.
+ Just like the master fuction (described in \ref MSG_ext_ms_master), it should not be called directly.
+
+ This function keeps waiting for tasks and executes them as it receives them.
+
+ \until end_of_slave
+
+\subsection MSG_ext_msl_core Simulation core
+
+ This function is the core of the simulation and is divided now only into 2 parts
+ thanks to MSG_load_platform_script().
+ -# Simulation settings and application deployment : MSG_load_platform_script() loads and creates a realistic
+ environment and the agents on the right locations, described in the lua script file (see example below).
+ Note that the use of this function require a lua installation on your machine.
+ -# The simulation is run with #MSG_main().
+
+ Its arguments are:
+ - <i>platform_script_file</i>: the name of the script file containing a valid platform and application description, using bound lua methods to bypass the surfxml parser.
+
+ \until end_of_test_all
+
+\subsection MSG_ext_msl_main Main() function
+
+ This initializes MSG, runs a simulation, and free all data-structures created by MSG.
+
+ \until end_of_main
+
+ \section MSG_ext_msl_helping Helping files
+
+ \subsection MSG_ext_msl_platform Example of platform script file
+
+ \include msg/masterslave/platform_script.lua
+
+
+*/
+