explicit NetZoneImpl(NetZoneImpl* father, std::string name);
virtual ~NetZoneImpl();
- s4u::NetZone piface_;
-
public:
s4u::NetZone* get_iface() { return &piface_; }
/* OUT */ std::vector<resource::LinkImpl*>& links, double* latency);
private:
+ s4u::NetZone piface_;
+
// our content, as known to our graph routing algorithm (maps vertex_id -> vertex)
std::vector<kernel::routing::NetPoint*> vertices_;