* An execution of priority 2 computes twice as fast as an execution at priority 1. */
XBT_PUBLIC(void) execute(double flop, double priority);
+XBT_PUBLIC(void) parallel_execute(int host_nb, sg_host_t* host_list, double* flops_amount, double* bytes_amount);
+
/** Block the actor until it gets a message from the given mailbox.
*
* See \ref Comm for the full communication API (including non blocking communications).